If the player finds the controls too unwieldy and confusing, there is an “assist” option which makes navigation much easier for those just looking to experience the game. When it comes to missions, Heavenly Bodies strikes a nice balance between giving players safe tasks they’ve grown accustomed to, while also introducing more advanced mechanics. No job ever seems too big and the operations manual received at the start of each mission relays just enough info to make you feel like you’re still solving things for yourself. Other instances, though, can produce frustration because sometimes you just! Want to! Grab! The lever! The controls are both it’s saving grace and it’s most glaring weakness all at the same time. It can be a comical sight spending several seconds trying to grab a flapping water hose. Players have to carefully grip and pull their way from point A to point B all while solving puzzles and maintaining the space station. As mentioned before, controls are primarily handled via the twin analogue sticks for the left and right arms. The hook for Heavenly Bodies can also be it’s weakness. ![]() While no true narrative is present in Heavenly Bodies, the missions do coalesce in a satisfying way and the final mission brings everything together in epic fashion. Navigating the environment, slowly piecing together exactly what you’re supposed to do, and then executing that plan is the challenge. If you don’t secure one hand to the wall or a firm handle, then you might find yourself spinning out uncontrollably away from the current objective. Jobs often have you handling tools such as wrenches or flashlights which could easily go flying off if not held onto carefully. Moving each arm is controlled with the two thumbsticks with the L2/R2 triggers acting as the hands. Assembling telescopes, mining for minerals, and growing plants for oxygen are just a few of the assignments given to the player. Players assume the role of a 1970s cosmonaut who’s responsible for tasks which mission control sends them via radio broadcast. However, with zero gravity and physically simulated controls, that’s easier said than done. The player’s job is to maintain a space station. 2pt Interactive wanted to make “a game about cosmonauts, the body, and the absence of gravity”. Heavenly Bodies isn’t a horror game, to be clear, but I did want to partially illustrate the setting that the developers chose. Whatever task or duty assigned is yours and yours alone, so failure, such as being shot out of an unsafe pressurized container into the vast void of space (as seen below) can certainly cause one’s heart to race. The feeling that nobody can come help you. At times it can be terrifying – the loneliness of space. ![]() If the tagline from the iconic ’79 movie, Alien, is “In space no one can hear you scream”, then Heavenly Bodies is “In space no one can hear you frantically flailing your arms around reaching for the nearest handle”. Just don’t accidentally open the airlock.Maintain a space station or hilariously die trying. You can even grab on to the other player and do a little zero-gravity wrestling. Other tasks revolve around routine maintenance, such as repairing broken parts and vacuuming out the garbage. ![]() In some parts of the trailer, we can see that some tasks include simply watering the flowers and flora inside of the space station. Not everything seems like life or death, however. Be careful though one wrong turn, one missed grab will leave you flying out into the void like Sandra Bullock in Gravity. Players can also hop into a smaller spaceship and pilot it using these same controls in order to mine asteroids for minerals. ![]() Using the bumpers, triggers, and joystick, players will be able to bend their knees, move their hands around, and grab things. In addition to dealing with weightlessness and the crippling loneliness of space, players will also have to grapple (literally) with a rather complex control scheme utilizing the triggers on the DualSense and DualShock controllers. From collecting minerals to data, the life of an astronaut is far from easygoing. While it seems like a fairly straightforward game, the new trailer shows off some of the hijinks that you and a friend can pull.
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